rightlow.blogg.se

7 days to die xbox one update 1.19
7 days to die xbox one update 1.19




  1. #7 days to die xbox one update 1.19 update
  2. #7 days to die xbox one update 1.19 Patch
  3. #7 days to die xbox one update 1.19 portable

  • The dry fire sound of the Derringer was too quiet while prone.
  • The unloading sound and bullet animation of the Longhorn were not in sync.
  • Dropping the wooden cooking tripod would make metal sounds.
  • Placing certain items would play the place sound twice.
  • The Santa infected did not scream while attacking.
  • Source of the car horn sound was not properly located in 3rd person view.
  • Fixed several issues with individual buildings.
  • Stamina was not decreasing during jogging in deep water.
  • Reversing lights did shine even when the engine was off.
  • Reversing lights of the M3S truck did not emit light.
  • The M3S truck was missing a sound related to high RPM.
  • Bear traps could hit the player in multiple zones.
  • Grass did not move with the wind on the tenement buildings.
  • Other players and creatures could be stuck in a permanent frozen animation state if they were to die while the client is being logged in.
  • Previously felled trees would play their fall-animation upon reconnect.
  • Doors could have their animations and sounds played when reconnecting.
  • Smoke grenades wouldn’t show smoke outside of the players near distance network bubble.
  • The player could be teleported to the world origin when climbing.
  • A climbing player was able to phase through objects during the landing state.
  • Chemlight on ground models of utility bags not lighting from the correct position.
  • Orientation of the light on the weapon flashlight was pointing forward when shouldered.
  • #7 days to die xbox one update 1.19 update

    The head-torch with the yellow light did not update its light location in all cases.Switching between 1st and 3rd person camera could result in a distorted character.The character collision shape would not adjust when falling into water.It was possible to skip certain parts of the soda can opening animation.Fixed character collision shape shifting causing clipping through structures.

    #7 days to die xbox one update 1.19 portable

    Portable maps could display wrong map features when switching between servers running different terrains.

    7 days to die xbox one update 1.19

  • It was possible to access certain underwater locations.
  • Some twin gates could not be opened by force when locked.
  • Several twin gates were not properly aligned to open in the same direction.
  • Using the quick bar while moving items in the inventory could result in desync.
  • Other players could not hear the sound of a locked door being opened.
  • Items were interfering with the character collision when dropped from gift boxes upon their destruction.
  • Filling a gasoline canister at a pond could result in desync.
  • Inventory icon of the deployed spotlight was badly cropped.
  • The character could teleport to the roof of their seat if an object was at the height of the door.
  • It was possible to be force fed while wearing a gas mask.
  • It was not possible to cover/uncover a characters head while they are prone.
  • Manipulation of heavy items allowed players to access items through walls.
  • Jumping while having a gag applied or removed could desync the player.
  • ADS sensitivity wasn’t properly applied in all cases.
  • During combat with infected, the player’s position could get reset to a previous infected kill.
  • The player could get stuck in throwing stance.
  • Sound of taking the SSG 82 magazine was doubled while prone.
  • M1025 trunk bars did not move correctly with the model.
  • Fixed several broken character animations while restrained in prone.
  • 7 days to die xbox one update 1.19 7 days to die xbox one update 1.19

  • Reduced instances of vehicle access being prohibited due to another user already interacting with it.
  • Equipped belts were not accumulating wetness.
  • It was possible to shave characters while having their face covered.
  • Impact sound of items when landing in water was repeating itself.
  • Drink sounds were not played when drinking from pots or cauldrons while prone.
  • Character sounds when picking up heavy items were not played for the player themself.
  • Carp, Mackerel, Chicken and Rabbit were always yielding 100% pieces of meat when skinned.
  • It was possible to commit suicide with ruined firearms.
  • When approaching a restrained player with binding materials, the non-functional option was shown to restrain the player again.
  • It was possible to place items inside the stairs of the yellow church.
  • Hitboxes of items in characters hands were misplaced.
  • Warning icons for the connection stability and server performance.
  • #7 days to die xbox one update 1.19 Patch

  • Dayz 1.20 Patch Notes for PC, PS4, and Xbox – February 14, 2023ĭayz 1.20 Patch Notes for PC, PS4, and Xbox – FebruNew.





  • 7 days to die xbox one update 1.19